• White Twitter Icon
  • White Instagram Icon
  • White Facebook Icon

420 West 2nd St, Irving, Texas  75060  drwill@memwarsgame.com   © 2018 by MemWars, LLC. Proudly created by Noelle Duker

ABOUT  Memwars™ ... the VISION

Why MemWars?

As career technologist, a life-long human being, and - in my youth - a voracious consumer of science fiction, I have been considering the human condition in relation to technology for more than half a century.  

Technology, like any tool, is morally neutral.  What is important is how we humans use a tool.  But now for the first time we need to consider carefully what it means for a tool to use us.  It is one thing for people to use technology to exert influence over other people - there is a "man-in-the-loop" who is a moral actor.  Take that away and there is no moral actor bearing ultimate responsibility - just an impersonal algorithm crunching lives as numbers. 

As human beings we have two characteristics that separate us from the rest of creatures: our rational, immortal souls and our capacity for memory.  We should be interested in saving the former and enhancing the latter.  But we treat memory as an innate skill never bothering to develop or train it.

Elon Musk already characterizes us as cyborgs based on our intimate connection to our mobile (smart) phones.  Every time we use a search algorithm to search for something that we should remember, we give up a little more of our humanity.  And we do this not so much because we are lazy but rather because we have not trained our memories.

Merely knowing how to ask for information is not the same as knowing the information.  Nothing can be inferred from or reasoned about the information fetching process - except perhaps the efficiency of the structure of the query.  New ideas and thoughts must proceed from actual knowledge rather than "I can Google for it."

In Greek mythology, the titaness Mnemosyne was the personification of memory and the mother of the nine Muses:

  • Calliope (epic poetry)

  • Clio (history)

  • Euterpe (music)

  • Erato (lyric poetry)

  • Melpomene (tragedy)

  • Polyhymnia (hymns)

  • Terpsichore (dance)

  • Thalia (comedy)

  • Urania (astronomy)

All of the arts and sciences are the children of memory.  Why do you think that is?

Incidentally, while studying Seth Godin's Modern Marketing course on SkillShare, it became clear that we have the makings of a movement (per Godin) which we tentatively dub "The Mentat Movement"(see Dune by Frank Herbert). 

 

If this is the start of a movement - one of enhancing human memory and re-positioning technology as servant rather than master - then we should be able to find our "1,000 true fans" - the "people like us" - our tribe.

The Future

Depending on popularity and demand, we foresee extensions of MemWars that implement additional capabilities, not in any particular order:

  • An Android/iOS app supporting gameplay.  This app will carry MemDecks (additional MemDecks available via in-app purchase), keep score and provide (optional) timer to help speed play.

  • MemDeck Author Portal - for authorized MemDeck Subject Matter Experts (SMEs) to upload and publish new MemDecks.  Author groups can collaborate on creating new MemDecks as well.  This represents a new form of publishing for these SMEs.

  • Custom Board Portal - for customers who prefer to produce a Scholar board using their own images here is where they will be able to upload the  images and order their boards.

  • Classroom and on-site training classes for hands-on - coached - memory development.

    • Basic - introduction to memory techniques; the Macunx

    • Intermediate - developing depth, speed and accuracy; introduction to memory palaces and Macunx/VR

    • Advanced - developing shared memory palaces for effective collaboration